AI Insights · Timothy · April 2022
Top 5 2D Anime Games on iOS in the US: Q1 2022 Performance
Discover the performance trends of the top 5 2D anime games on iOS in the United States during Q1 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 2D anime games on iOS in the United States showcased varying performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the popularity and financial success of these games.
Gacha Life from Lunime Inc. saw its weekly revenue increase significantly, peaking at approximately $2.2K in the final week of March. Weekly downloads exhibited fluctuations, starting with 53.6K at the end of December and dipping to around 29K by the end of March. Active users also experienced a decline from 796.7K to 536.4K throughout the quarter.
Gacha Club, also from Lunime Inc., did not generate any revenue during this period. However, its weekly downloads began at 51.6K and gradually decreased to 27.4K by the end of March. The game maintained a relatively stable number of active users, ranging from 851.3K at the start of the quarter to 674.3K at the end.
Hero Wars: Alliance RPG by Nexters Global LTD experienced notable shifts in its financial performance. Weekly revenue peaked at about $1.2M in mid-January, with another significant spike to $878.8K in late March. Downloads fluctuated between 33.8K and 21.3K, while active users saw a decrease from 83.9K to 68.2K over the quarter.
Purrfect Tale from BadMouse Co., Ltd. showed a downward trend in both revenue and active users. Weekly revenue dropped from $20.2K at the end of December to $6.4K by the end of March. Downloads decreased from 38.4K to 14.9K, and active users declined from 130.1K to 81.6K during the same period.
Lastly, YOYO Doll: Girl Dress Up Games by Beijing Sanyi Mutual Entertainment Technology Development Co., Ltd. did not generate any revenue. Weekly downloads started at 32.4K and fell to 18.2K by the end of March. Active users saw a slight decline from 56.1K to 49.3K over the quarter.
For more detailed insights and data on mobile app performance, visit Sensor Tower.